World’s End a Minty Fresh Ending to Wright’s Trilogy

Photo Credit // Universal Pictures

Chloe' Robbins-Anderson

Director Edgar Wright unleashed the final movie of his “Three Flavours Cornetto” trilogy, “The World’s End.” The parodical trilogy, which pays homage to Krzysztof Kieślowski’s “Three Color Trilogy,” began with “Shaun of the Dead” as the red strawberry ice cream for its gore and “Hot Fuzz” as the blue Classico ice cream for the law enforcement. “World’s End” features a fleeting green mint ice cream wrapper for its science-fiction elements. Watch for the Cornetto Ice Cream reference in this one. It essentially slaps the viewer in the face.

The film begins with Simon Pegg’s character, Gary King, telling the tale of the best night of his life, during which he and four friends attempted to conquer the Golden Mile, a pub crawl consisting of 12 pubs ending with the fabled World’s End Tavern. Members of the group were lost along the way due to various incidents and the final survivors ended up three pubs short by the time the sun rose the next morning.

As Gary tells the story 20 years later, he realizes he must complete the Golden Mile to feel fulfilled, so he dons the same outfit from the fateful night and rallies his four friends, who begrudgingly join him. During the crawl, the group notices something strange about the residents who have stayed in the small town that increases in danger until – you guessed it – The World’s End.

Anyone familiar with the first two movies of the trilogy, “Shaun of the Dead” and “Hot Fuzz,” will find much of the same editing techniques and familiar faces. Besides Pegg and Nick Frost, who once again play  in the rocky friendship, viewers should recognize Julia Deakin, Martin Freeman, Rafe Spall and Bill Nighy – if in voice only – from all three films, plus a host of other actors who join the cast from only one of the other movies.

This script was certainly more mature than the preceding films, but laughs were less surprising and uproarious. The characters were more fully formed and the tenuous relationship between friends was there less for “Odd Couple”-type laughs. As with the preceding films, there is a moment between the two  that tugs at the heartstrings, but pulls out on a lighter note in the end.

The dialogue is quick-paced and certainly amusing, especially any suggestion the group tries for naming the beings that have replaced the locals and every time the locals recite the origin of the word “robot” and why that does not apply. The group spends much of the time arguing about whether the imposters are robots or aliens. Without spoiling the surprise, know that some of the suggestions are pretty genius.

Of course, as is a common trait of trilogies, many moments will be familiar for viewers. Aside from the aforementioned friendship, there are quick, dramatic editing cuts that are very similar. A more subtle nod is the game machines in each of the movies, which also play the same tune. This is not to say, of course, that one must watch all three movies before enjoying this one, but loyal fans will be the ones rolling in the aisles more often.